This is one of the latest in a very long line of Warhammer games, and as the name suggests, this one is set in the impossibly far-flung future of the 41st Century.
Players take command of two opposing warlords battling to control a planetary system. It’s what’s known as a ‘living card game’ meaning that there are expansion packs of many different stripes available so you can customise your games in whatever manner you like.
The basic game offered here though gives plenty of entertainment and high-thrills interplanetary strategic war-play. Each Warlord has different characteristics, strengths and weaknesses, so part of the re-play value lies in mastering the nuances of each main character. It’s for ages 14 and above, since it’s pretty involving, but it’s an award-winning game and rightly so.
In Warhammer 40,000: Conquest, the race, and the fight is on to gain control of the newly-discovered Traxis sector of planets and systems. You take command of a warlord of one of seven possible factions – the Astra Militarum, the Orks, Chaos, Eldar, Dark Eldar, Tau, and the Space Marines. Each planet you will fight over in the system will give you resources to help further your campaign, should you conquer it. A balance must be struck between your need to expand, and how much you can devote to the capture of any given planet.
This is one of Warhammer’s Living Card Games, which means there are many expansion packs to this game, all using the same rule system. This means that you can keep on playing this game for years if you so desire. And why wouldn’t you?
Click here to check out Warhammer 40K: Conquest on Amazon!
With beautifully designed artwork on each of the over 200 playing cards in the starter pack, and seven different factions to play as or against, this game has just heaps to offer. Each faction and warlord has their own specific strengths and weaknesses, just as each planet offers some combination of strategic advantage versus mineral or technological resources. The aim of the game is simply to defeat your opponent, and so you must build your deck around the style of play dictated by each of the seven factions.
There is also the option of forming alliances with other factions, so it’s not necessarily all about kicking ass. On the whole, thanks to the fact that this Living Card Game has the huge advantage over such as, Magic: The Gathering, for starter players, because all the cards you need are provided right out of the box. There is no call for hunting for rare cards and buying more cards than you will ever use or need just to get that one super rare one that will make your deck complete. All that’s great if you’re into that kind of thing, with swapping and trading and all the rest of it, but if you just want to get right into it, then this game has a lot to recommend it.Click here to check out Warhammer 40K: Conquest on Amazon!
Like That? You Might Like These: